feat: 系统倍速可编辑

This commit is contained in:
guozhigq
2024-03-10 17:57:24 +08:00
parent 06fb3e8d2f
commit 3ece2bb173
6 changed files with 77 additions and 100 deletions

View File

@ -292,11 +292,19 @@ class PlPlayerController {
_longPressSpeed.value = videoStorage
.get(VideoBoxKey.longPressSpeedDefault, defaultValue: 2.0);
}
// 自定义倍速集合
speedsList = List<double>.from(videoStorage
.get(VideoBoxKey.customSpeedsList, defaultValue: <double>[]));
for (final PlaySpeed i in PlaySpeed.values) {
speedsList.add(i.value);
}
// 默认倍速
speedsList = List<double>.from(videoStorage
.get(VideoBoxKey.customSpeedsList, defaultValue: <double>[]));
//playSpeedSystem
final List<double> playSpeedSystem =
videoStorage.get(VideoBoxKey.playSpeedSystem, defaultValue: playSpeed);
// for (final PlaySpeed i in PlaySpeed.values) {
speedsList.addAll(playSpeedSystem);
// }
// _playerEventSubs = onPlayerStatusChanged.listen((PlayerStatus status) {
// if (status == PlayerStatus.playing) {
@ -676,18 +684,6 @@ class PlPlayerController {
_playbackSpeed.value = speed;
}
/// 设置倍速
// Future<void> togglePlaybackSpeed() async {
// List<double> allowedSpeeds =
// PlaySpeed.values.map<double>((e) => e.value).toList();
// int index = allowedSpeeds.indexOf(_playbackSpeed.value);
// if (index < allowedSpeeds.length - 1) {
// setPlaybackSpeed(allowedSpeeds[index + 1]);
// } else {
// setPlaybackSpeed(allowedSpeeds[0]);
// }
// }
/// 播放视频
/// TODO _duration.value丢失
Future<void> play(

View File

@ -1,39 +1,15 @@
enum PlaySpeed {
pointTwoFive,
pointFive,
pointSevenFive,
List<double> generatePlaySpeedList() {
List<double> playSpeed = [];
double startSpeed = 0.25;
double endSpeed = 2.0;
double increment = 0.25;
one,
onePointTwoFive,
onePointFive,
onePointSevenFive,
for (double speed = startSpeed; speed <= endSpeed; speed += increment) {
playSpeed.add(speed);
}
two,
return playSpeed;
}
extension PlaySpeedExtension on PlaySpeed {
static final List<String> _descList = [
'0.25',
'0.5',
'0.75',
'正常',
'1.25',
'1.5',
'1.75',
'2.0',
];
String get description => _descList[index];
static final List<double> _valueList = [
0.25,
0.5,
0.75,
1.0,
1.25,
1.5,
1.75,
2.0,
];
double get value => _valueList[index];
double get defaultValue => _valueList[3];
}
// 导出 playSpeed 列表
List<double> playSpeed = generatePlaySpeedList();