upgrade: new version syntax

This commit is contained in:
guozhigq
2024-06-08 13:29:36 +08:00
parent 6ca1295c78
commit 41f8de1580
22 changed files with 40 additions and 43 deletions

View File

@ -1255,7 +1255,7 @@ class _HeaderControlState extends State<HeaderControl> {
height: 34,
child: TextButton(
style: ButtonStyle(
padding: MaterialStateProperty.all(EdgeInsets.zero),
padding: WidgetStateProperty.all(EdgeInsets.zero),
),
onPressed: () => showShootDanmakuSheet(),
child: const Text(
@ -1270,7 +1270,7 @@ class _HeaderControlState extends State<HeaderControl> {
child: Obx(
() => IconButton(
style: ButtonStyle(
padding: MaterialStateProperty.all(EdgeInsets.zero),
padding: WidgetStateProperty.all(EdgeInsets.zero),
),
onPressed: () {
_.isOpenDanmu.value = !_.isOpenDanmu.value;
@ -1293,7 +1293,7 @@ class _HeaderControlState extends State<HeaderControl> {
height: 34,
child: IconButton(
style: ButtonStyle(
padding: MaterialStateProperty.all(EdgeInsets.zero),
padding: WidgetStateProperty.all(EdgeInsets.zero),
),
onPressed: () async {
bool canUsePiP = false;
@ -1337,7 +1337,7 @@ class _HeaderControlState extends State<HeaderControl> {
height: 34,
child: TextButton(
style: ButtonStyle(
padding: MaterialStateProperty.all(EdgeInsets.zero),
padding: WidgetStateProperty.all(EdgeInsets.zero),
),
onPressed: () => showSetSpeedSheet(),
child: Text(