mod: 视频详情页结构优化
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@ -1,5 +1,4 @@
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import 'dart:io';
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import 'dart:math';
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import 'package:floating/floating.dart';
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import 'package:flutter/material.dart';
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@ -17,7 +16,6 @@ import 'package:pilipala/pages/video/detail/introduction/widgets/menu_row.dart';
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import 'package:pilipala/plugin/pl_player/index.dart';
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import 'package:pilipala/plugin/pl_player/models/play_repeat.dart';
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import 'package:pilipala/utils/storage.dart';
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import 'package:pilipala/http/danmaku.dart';
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import 'package:pilipala/services/shutdown_timer_service.dart';
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import '../../../../models/common/search_type.dart';
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import '../../../../models/video_detail_res.dart';
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@ -221,88 +219,6 @@ class _HeaderControlState extends State<HeaderControl> {
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);
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}
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/// 发送弹幕
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void showShootDanmakuSheet() {
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final TextEditingController textController = TextEditingController();
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bool isSending = false; // 追踪是否正在发送
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showDialog(
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context: Get.context!,
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builder: (BuildContext context) {
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// TODO: 支持更多类型和颜色的弹幕
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return AlertDialog(
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title: const Text('发送弹幕(测试)'),
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content: StatefulBuilder(
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builder: (BuildContext context, StateSetter setState) {
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return TextField(
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controller: textController,
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);
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}),
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actions: [
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TextButton(
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onPressed: () => Get.back(),
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child: Text(
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'取消',
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style: TextStyle(color: Theme.of(context).colorScheme.outline),
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),
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),
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StatefulBuilder(
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builder: (BuildContext context, StateSetter setState) {
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return TextButton(
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onPressed: isSending
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? null
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: () async {
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final String msg = textController.text;
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if (msg.isEmpty) {
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SmartDialog.showToast('弹幕内容不能为空');
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return;
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} else if (msg.length > 100) {
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SmartDialog.showToast('弹幕内容不能超过100个字符');
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return;
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}
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setState(() {
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isSending = true; // 开始发送,更新状态
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});
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//修改按钮文字
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// SmartDialog.showToast('弹幕发送中,\n$msg');
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final dynamic res = await DanmakaHttp.shootDanmaku(
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oid: widget.videoDetailCtr!.cid.value,
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msg: textController.text,
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bvid: widget.videoDetailCtr!.bvid,
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progress:
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widget.controller!.position.value.inMilliseconds,
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type: 1,
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);
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setState(() {
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isSending = false; // 发送结束,更新状态
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});
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if (res['status']) {
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SmartDialog.showToast('发送成功');
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// 发送成功,自动预览该弹幕,避免重新请求
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// TODO: 暂停状态下预览弹幕仍会移动与计时,可考虑添加到dmSegList或其他方式实现
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widget.controller!.danmakuController!.addItems([
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DanmakuItem(
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msg,
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color: Colors.white,
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time: widget
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.controller!.position.value.inMilliseconds,
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type: DanmakuItemType.scroll,
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isSend: true,
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)
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]);
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Get.back();
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} else {
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SmartDialog.showToast('发送失败,错误信息为${res['msg']}');
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}
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},
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child: Text(isSending ? '发送中...' : '发送'),
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);
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})
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],
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);
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},
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);
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}
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/// 定时关闭
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void scheduleExit() async {
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const List<int> scheduleTimeChoices = [
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@ -1166,41 +1082,6 @@ class _HeaderControlState extends State<HeaderControl> {
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// ),
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// fuc: () => _.screenshot(),
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// ),
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SizedBox(
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width: 56,
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height: 34,
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child: TextButton(
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style: ButtonStyle(
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padding: MaterialStateProperty.all(EdgeInsets.zero),
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),
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onPressed: () => showShootDanmakuSheet(),
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child: const Text(
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'发弹幕',
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style: textStyle,
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),
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),
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),
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SizedBox(
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width: 34,
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height: 34,
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child: Obx(
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() => IconButton(
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style: ButtonStyle(
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padding: MaterialStateProperty.all(EdgeInsets.zero),
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),
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onPressed: () {
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_.isOpenDanmu.value = !_.isOpenDanmu.value;
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},
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icon: Icon(
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_.isOpenDanmu.value
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? Icons.subtitles_outlined
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: Icons.subtitles_off_outlined,
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size: 19,
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color: Colors.white,
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),
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),
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),
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),
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SizedBox(width: buttonSpace),
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if (Platform.isAndroid) ...<Widget>[
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SizedBox(
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