fix: 尝试修复焦点恢复时错误播放的问题

This commit is contained in:
orz12
2024-02-04 16:41:44 +08:00
parent 3de009ac43
commit fb32388536

View File

@ -20,11 +20,15 @@ class AudioSessionHandler {
session.interruptionEventStream.listen((event) {
final player = PlPlayerController.getInstance();
if (event.begin) {
if (player.playerStatus != PlayerStatus.playing) return;
switch (event.type) {
case AudioInterruptionType.duck:
player.setVolume(player.volume.value * 0.5);
break;
case AudioInterruptionType.pause:
player.pause(isInterrupt: true);
_playInterrupted = true;
break;
case AudioInterruptionType.unknown:
player.pause(isInterrupt: true);
_playInterrupted = true;
@ -36,7 +40,7 @@ class AudioSessionHandler {
player.setVolume(player.volume.value * 2);
break;
case AudioInterruptionType.pause:
if (_playInterrupted) PlPlayerController.getInstance().play();
if (_playInterrupted) player.play();
break;
case AudioInterruptionType.unknown:
break;
@ -47,7 +51,10 @@ class AudioSessionHandler {
// 耳机拔出暂停
session.becomingNoisyEventStream.listen((_) {
PlPlayerController.getInstance().pause();
final player = PlPlayerController.getInstance();
if (player.playerStatus == PlayerStatus.playing) {
player.pause();
}
});
}
}