fix: 尝试修复焦点恢复时错误播放的问题
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@ -20,11 +20,15 @@ class AudioSessionHandler {
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session.interruptionEventStream.listen((event) {
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final player = PlPlayerController.getInstance();
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if (event.begin) {
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if (player.playerStatus != PlayerStatus.playing) return;
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switch (event.type) {
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case AudioInterruptionType.duck:
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player.setVolume(player.volume.value * 0.5);
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break;
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case AudioInterruptionType.pause:
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player.pause(isInterrupt: true);
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_playInterrupted = true;
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break;
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case AudioInterruptionType.unknown:
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player.pause(isInterrupt: true);
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_playInterrupted = true;
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@ -36,7 +40,7 @@ class AudioSessionHandler {
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player.setVolume(player.volume.value * 2);
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break;
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case AudioInterruptionType.pause:
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if (_playInterrupted) PlPlayerController.getInstance().play();
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if (_playInterrupted) player.play();
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break;
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case AudioInterruptionType.unknown:
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break;
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@ -47,7 +51,10 @@ class AudioSessionHandler {
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// 耳机拔出暂停
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session.becomingNoisyEventStream.listen((_) {
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PlPlayerController.getInstance().pause();
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final player = PlPlayerController.getInstance();
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if (player.playerStatus == PlayerStatus.playing) {
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player.pause();
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}
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});
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}
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}
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