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wip(calc): world step calculation
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src/arcaea_offline/calculate/world_step.py
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150
src/arcaea_offline/calculate/world_step.py
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from decimal import Decimal
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from typing import Literal, Optional, Union
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class PlayResults:
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def __init__(
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self,
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*,
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potential: Union[Decimal, str, float, int],
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partner_step: Union[Decimal, str, float, int],
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):
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self.__potential = potential
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self.__partner_step = partner_step
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@property
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def potential(self):
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return Decimal(self.__potential)
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@property
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def partner_step(self):
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return Decimal(self.__partner_step)
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class PartnerBonus:
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def __init__(
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self,
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*,
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step_bonus: Union[Decimal, str, float, int] = Decimal("1.0"),
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final_multiplier: Union[Decimal, str, float, int] = Decimal("1.0"),
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):
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self.__step_bonus = step_bonus
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self.__final_multiplier = final_multiplier
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@property
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def step_bonus(self):
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return Decimal(self.__step_bonus)
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@property
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def final_multiplier(self):
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return Decimal(self.__final_multiplier)
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AwakenedIlithPartnerBonus = PartnerBonus(step_bonus="6.0")
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AwakenedEtoPartnerBonus = PartnerBonus(step_bonus="7.0")
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AwakenedLunaPartnerBonus = PartnerBonus(step_bonus="7.0")
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class AwakenedAyuPartnerBonus(PartnerBonus):
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def __init__(self, step_bonus: Union[Decimal, str, float, int]):
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super().__init__(step_bonus=step_bonus)
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AmaneBelowExPartnerBonus = PartnerBonus(final_multiplier="0.5")
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class MithraTerceraPartnerBonus(PartnerBonus):
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def __init__(self, step_bonus: int):
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super().__init__(step_bonus=step_bonus)
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MayaPartnerBonus = PartnerBonus(final_multiplier="2.0")
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class StepBooster:
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def final_value(self) -> Decimal:
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raise NotImplementedError()
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class LegacyMapStepBooster(StepBooster):
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def __init__(
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self,
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stamina: Literal[2, 4, 6],
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fragments: Literal[100, 250, 500, None],
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):
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self.stamina = stamina
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self.fragments = fragments
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@property
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def stamina(self):
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return self.__stamina
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@stamina.setter
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def stamina(self, value: Literal[2, 4, 6]):
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if value not in [2, 4, 6]:
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raise ValueError("stamina can only be one of [2, 4, 6]")
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self.__stamina = value
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@property
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def fragments(self):
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return self.__fragments
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@fragments.setter
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def fragments(self, value: Literal[100, 250, 500, None]):
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if value not in [100, 250, 500, None]:
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raise ValueError("fragments can only be one of [100, 250, 500, None]")
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self.__fragments = value
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def final_value(self) -> Decimal:
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stamina_multiplier = Decimal(self.stamina)
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if self.fragments is None:
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fragments_multiplier = Decimal(1)
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elif self.fragments == 100:
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fragments_multiplier = Decimal("1.1")
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elif self.fragments == 250:
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fragments_multiplier = Decimal("1.25")
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elif self.fragments == 500:
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fragments_multiplier = Decimal("1.5")
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return stamina_multiplier * fragments_multiplier
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class MemoriesStepBooster(StepBooster):
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def final_value(self) -> Decimal:
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return Decimal("4.0")
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def calculate_step_original(
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play_results: PlayResults,
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*,
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partner_bonus: Optional[PartnerBonus] = None,
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booster: Optional[StepBooster] = None,
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):
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ptt = play_results.potential
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step = play_results.partner_step
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if partner_bonus:
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partner_bonus_step = partner_bonus.step_bonus
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partner_bonus_multiplier = partner_bonus.final_multiplier
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else:
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partner_bonus_step = Decimal("0")
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partner_bonus_multiplier = Decimal("1.0")
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play_result = (Decimal("2.45") * ptt.sqrt() + Decimal("2.5")) * (step / 50)
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play_result += partner_bonus_step
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play_result *= partner_bonus_multiplier
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if booster:
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play_result *= booster.final_value()
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return play_result
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def calculate_step(
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play_results: PlayResults,
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*,
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partner_bonus: Optional[PartnerBonus] = None,
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booster: Optional[StepBooster] = None,
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):
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play_result_original = calculate_step_original(
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play_results, partner_bonus=partner_bonus, booster=booster
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)
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return round(play_result_original, 1)
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