Merge branch 'main' into design

This commit is contained in:
guozhigq
2023-08-24 15:31:06 +08:00
4 changed files with 54 additions and 32 deletions

View File

@ -28,7 +28,25 @@ class _SeasonPanelState extends State<SeasonPanel> {
@override
void initState() {
super.initState();
episodes = widget.ugcSeason.sections!.first.episodes!;
/// 根据 cid 找到对应集,找到对应 episodes
/// 有多个episodes时只显示其中一个
/// TODO 同时显示多个合集
List<SectionItem> sections = widget.ugcSeason.sections!;
for (int i = 0; i < sections.length; i++) {
List<EpisodeItem> episodesList = sections[i].episodes!;
for (int j = 0; j < episodesList.length; j++) {
if (episodesList[j].cid == widget.cid) {
episodes = episodesList;
continue;
}
}
}
/// 取对应 season_id 的 episodes
// episodes = widget.ugcSeason.sections!
// .firstWhere((e) => e.seasonId == widget.ugcSeason.id)
// .episodes!;
currentIndex = episodes.indexWhere((e) => e.cid == widget.cid);
}
@ -136,7 +154,7 @@ class _SeasonPanelState extends State<SeasonPanel> {
),
const SizedBox(width: 10),
Text(
'${currentIndex + 1}/${widget.ugcSeason.epCount}',
'${currentIndex + 1}/${episodes.length}',
style: Theme.of(context).textTheme.labelMedium,
),
const SizedBox(width: 6),

View File

@ -97,7 +97,6 @@ class _VideoDetailPageState extends State<VideoDetailPage>
@override
void dispose() {
plPlayerController!.pause();
plPlayerController!.dispose();
super.dispose();
}

View File

@ -483,10 +483,12 @@ class _HeaderControlState extends State<HeaderControl> {
size: 15,
color: Colors.white,
),
fuc: () {
fuc: () async {
// 销毁播放器实例
widget.controller!.dispose(type: 'all');
Get.offAll(const MainApp());
await widget.controller!.dispose(type: 'all');
if (mounted) {
Navigator.popUntil(context, (route) => route.isFirst);
}
},
),
const Spacer(),

View File

@ -760,36 +760,39 @@ class PlPlayerController {
Future<void> dispose({String type = 'single'}) async {
// 每次减1最后销毁
if (type == 'single') {
if (type == 'single' && playerCount.value > 1) {
_playerCount.value -= 1;
_heartDuration = 0;
if (playerCount.value > 0) {
return;
}
pause();
return;
}
_playerCount.value = 0;
try {
_timer?.cancel();
_timerForVolume?.cancel();
_timerForGettingVolume?.cancel();
timerForTrackingMouse?.cancel();
_timerForSeek?.cancel();
videoFitChangedTimer?.cancel();
// _position.close();
_playerEventSubs?.cancel();
// _sliderPosition.close();
// _sliderTempPosition.close();
// _isSliderMoving.close();
// _duration.close();
// _buffered.close();
// _showControls.close();
// _controlsLock.close();
_timer?.cancel();
_timerForVolume?.cancel();
_timerForGettingVolume?.cancel();
timerForTrackingMouse?.cancel();
_timerForSeek?.cancel();
videoFitChangedTimer?.cancel();
_position.close();
_playerEventSubs?.cancel();
_sliderPosition.close();
_sliderTempPosition.close();
_isSliderMoving.close();
_duration.close();
_buffered.close();
_showControls.close();
_controlsLock.close();
// playerStatus.status.close();
// dataStatus.status.close();
playerStatus.status.close();
dataStatus.status.close();
removeListeners();
await _videoPlayerController?.dispose();
_videoPlayerController = null;
_instance = null;
removeListeners();
await _videoPlayerController?.dispose();
_videoPlayerController = null;
_instance = null;
} catch (err) {
print(err);
}
}
}